Next update the openttd. :) Transfer has already been made more comfortable by automatically adding the "leave empty", which is nice :). Then in the config/ directory copy the folder from local machine named contentdownloaded to the server. so they started to work on new servers and negotiations of transfer were started. Your trains will not start loading if there spawns a new primary near the primary drop, so that is good, but they drop the same way as "nothing" trains.Īs you might see, there IS a reason why to apply proper "unload and leave empty" orders for EVERY train that is dropping something (expecting it shouldn't load again), and since transfer is only situational and definitely less used than unload, this feature request makes in my opinion no sense. Former OpenTTD servers with City builder and other various goals. Your trains will stop delivering the cargo and will return back to the pickups full, providing no service what so ever. Gaming xbox series x vs series s front 2. OpenTTD is licensed under the GNU General Public License version 2.0. By signing up, you agree to our Privacy Policy and European users agree to the data transfer policy. It attempts to mimic the original game as closely as possible while extending it with new features. But they actually do, just make a dummy train to load it and drop to deliver it. OpenTTD is an open source simulation game based upon the popular Microprose game 'Transport Tycoon Deluxe', written by Chris Sawyer. test 1 Bus with 2 orders: - Goto StationWithPassengers - Goto StationInNowhere (Transfer and leave empty) result: yellow profit when tranfered at StationInNowhere (that was expected). On the first look, it might seem like there is a downside that trains do not make money at this point. OpenTTD 1.6.1 (tested in r27610 too) Simple route - bus station in the city (accept Passengers) and station out of city (accept nothing). More important is that trains will return back to pickups and load, which they couldn't if they didn't unload the cargo. Tap the bar and enter then viewport scroll behavior, change this setting from its default value to. Your trains will keep doing everything as if nothing happened, there will only be stockpiling cargo at the drop station. So at the main menu tap the settings options to open a purple screen with a black search bar. When it isn't accepted, it usually means that it is temporarily not accepted, thus it should be accepted again (either if you re-fund the industry that died, or grow the town back to accept goods), then: But why do you often need to unload cargo if it can't be accepted?
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